3D Cosmic AI Audio Visual Engine OS

COSMOSCAPE.AI

“Where do we come from? Who are we? Where are we going?”
An AI audiovisual OS that builds everyone's Cosmos Landscape in real time — from the universe and nature to humans and machines.
feat. RADIOPHONICS
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“At ten, on the hill behind my school, I played the taepyeongso — a Korean reed wind instrument — for the first time, and felt the whole mountain and every living thing in it tremble with me. That was when I understood: nature and the universe are all connected, through the vibration of sound.” — seungsoon park (Radiophonics)
What is COSMOSCAPE.AI?

16 years of AI soundscape research,
woven into a single cosmic audiovisual universe.

COSMOSCAPE.AI is the total project of electronic musician and media artist Radiophonics (seungsoon park). Since the 2010 album 〈Cosmos〉, he has built the Cosmos Trilogy as one continuous body of work — story, music, sound and moving image — and from 2016 wove in AI soundscape, the first practice of its kind in Korea, turning it into a single holistic AI audiovisual project. Each viewer generates their own universe through their own contemplation — an audiovisual landscape where no two people ever see the same cosmos.

In 2026, Neutune — the AI music-tech company he co-founded — takes part in global AI-music standards including DDEX and WIPO, contributing new creative methods, standard models and datasets to the emerging field of AI sound art.

VALUE CHAIN 1 · IP

Cosmos Trilogy IP

An interactive music IP (music · visuals · text) — a cosmic trilogy optimized for AI modeling and the flagship work that probes the engine's limits.

VALUE CHAIN 2 · ENGINE

cosm.os engine

A 3D AI audio-visual soundscape engine originating from NEUROSCAPE, running on spatial computing — the reusable core technology.

VALUE CHAIN 3 · STAGE

Performance / Exhibition

Cosmic AI performance and exhibition combining engine and IP — proof it works outside the lab.

VALUE CHAIN 4 · ECOSYSTEM

Open Model & Web

A personalizable model release and web platform — contributing to and expanding the AI sound-art ecosystem.

From IP to engine to stage to an open ecosystem — each stage feeds the next, and the open model loops back as the seed of new work. The cosmos expands.

The Work · feat. Radiophonics

COSMOS TRILOGY

A three-part immersive audiovisual performance exploring the birth, expansion, collapse and rebirth of the universe through sound, image and AI narrative. All 15 tracks in Dolby Atmos 7.1.4ch · with a musicDNA (BlockMusic) structure, cosm.os performs endless AI remix live.

COSMOSPART I

COSMOS

Point–Line–Plane Expansion
CONCEPTDifference & Repetition
ARCDiscovery · Awakening
ENDLESS UNIVERSEPART II

ENDLESS UNIVERSE

Particle–Wave
CONCEPTString Theory · Multiverse
ARCExpansion · Infinite Drift
WHITE HOLEPART III

WHITE HOLE

Annihilation–Genesis
CONCEPTTime Reversal · Regeneration
ARCReversal · Rebirth
LISTEN Apple Music ♫ Spotify Dolby Atmos · 15 Tracks
The Engine

cosm.os — LLM × LWM Agentic Creative OS

An agentic AI operating system that, from input (text · image · seed audio) to output (audio · visual · lighting), understands the artist's narrative intent and reads the state of the performance space to make real-time directorial decisions. It unifies an LLM for narrative and emotion with an LWM for space and world-state.

cosm.os Spatial Stage Editor
cosm.os Spatial Stage Editor — real multi-stem spatialization · Dolby Atmos 7.1.4 dual editor · 3D AI orbit · on-demand 3D SFX · live agent. Open ↗
01 · MULTIMODAL

Neuroscape V2 Agent

Converts text, image and audio into four paired-axis coordinates (point–line–plane · particle–wave · annihilation–genesis · dimension) plus auxiliary context (density · tempo · tone · energy).

02 · SYNTHESIS MAP

Parametric Sound Design

Maps axis coordinates to granular, wavetable, FM and spectral synthesis parameters — outputting creator-tweakable synthesis parameters (the core in-house model).

03 · SPATIALIZE

Spatial Sound Arrangement

Auto-places the position, trajectory and reverb of sound objects in an HOA / Dolby Atmos 7.1.4 environment (8ch and up).

04 · ORCHESTRATION

cosm.os Orchestration

An agentic OS that unifies audio, visual and lighting control over OSC/MIDI/DMX, including a Visual Mapping Layer.

cosm.os is currently built on top of the NEUROSCAPE foundation engines.  v1 (8-channel soundscape) · v1.1 (mixedscape quad editor) · v1.2 (Dolby Atmos spatial objects) · 3D AI audio (binaural HRTF) · v1.3 (World Labs world model) — composed and driven per track in the cosm.os Engine 0.1 Beta ↗, and explorable engine-by-engine in Foundation below.
LLM + LWM AxisMapping SoundParam SpatialOut VisualBridge TouchDesigner · Unreal · 3DGS · ComfyUI
neuroscape.ai · the foundation engine beneath cosm.os

The Foundation Engine, live now

Live demos of the NEUROSCAPE foundation engine that cosm.os unifies — type a word or drop an image and a soundscape, spatial audio and a 3D world are generated in real time, stage by stage: 8-channel → quad → Atmos → 3D AI audio → world model. (unified host · single port localhost:8788)

AI Model
  1. Neuroscape.AI Framework자체 엔진 · in-house
  2. Stable Audio SFX API
  3. Marble AI APIWorld Model
AI Dataset
  1. NIA 가상공간 환경음 매칭 데이터셋 (2022) — 데이터셋 구축 총괄 담당 (directly led the dataset construction)
  2. FSD — Freesound Dataset
  3. SA3-sfx — Stable Audio SFX Dataset
Research
Network

Partner with

Validating cosm.os and the Cosmos Trilogy on the international stage, atop a global collaboration network across technology, industry, science and art.

Neutune
KAIST
KAMS
neutone.ai
NU Festival
Get in touch

Contact

Tell us about your stage, exhibition or collaboration — we'll get back to you.